A position vector is always measured relative to some origin (a fixed location in space) and using some set of coordinates. In general, position is three-dimensional, but many positions can be described using only two dimensions. Various letters can be used for position, including the generic used above and the generic Cartesian letters ,, and .
Some authors, textbooks, and resources will use and , respectively, instead of and , but they mean the same thing. You can learn more about unit vectors in Section 1.3.
Sketch a right triangle, like the one in the figure above, in which the - and -components form the legs and the vector itself forms the hypotenuse. In the equation , the scalar values and are called the components of .
An equally valuable skill is being able to start from the components of a vector and determine the magnitude and direction. In the figure above, for example, the magnitude is and the angle is given by .
You will start by using the Cartesian coordinates that are probably familiar from math: along the horizontal axis and along the vertical axis (plus if you need it!). Although these coordinates are familiar, they are also arbitrary, and you will soon find that physics likes to use other coordinates when it is convenient for a situation. This may mean rotating the Cartesian coordinates so they are tilted, using different coordinates for two different objects in the same context, or even using non-Cartesian coordinates such as circular (polar) coordinates.