Section 2.15 Constant Acceleration - 1D
Assumption 2.15.1. Motion with Constant Acceleration.
When you assume an object is moving with
constant acceleration in
one dimension 1 , you can derive the following equations of motion from the definitions of acceleration and velocity:
\begin{equation*}
r_x(t) = r_{xi} + v_{xi}t + \frac{1}{2}a_x t^2
\end{equation*}
\begin{equation*}
v_x(t) = v_{xi} + a_x t
\end{equation*}
Exercises Activities
1. Sensemaking - Covariation.
Explore the relationship between the quantities in the constant-acceleration equations by considering how changing the value of the constant acceleration might impact the other quantities. For example, if the magnitude of an object’s acceleration is larger, what do the equations say about the final velocity and position of the object? Do your answers depend on any of the other quantities in the equations? Does this agree with your everyday experience of accelerating objects?
2. Practice - Tricycle.
Consider a child on a tricycle accelerating from rest
2 at a rate of
\(a=0.75 \mathrm{~m/s^2}\) for a total of
\(9 \mathrm{~s}\text{.}\) Find the child’s final velocity and final position.
Tip.You can define the child’s initial position to be \(0\text{.}\) Don’t forget to pick a coordinate system!
Answer.Choosing \(\vec{a} = a\hat{x} = 0.75\hat{x} \mathrm{~m/s^2}\text{,}\) we end up with \(\vec{v}_f = \vec{a}t = 6.75 \hat{x} \mathrm{~m/s}\) and \(\vec{r}_f = \frac{1}{2}\vec{a}t^2 = 30.375 \hat{x} \mathrm{~m}\)
3. Extending your Knowledge.
Consider a generic object moving in the \(x\)-direction with a known constant acceleration \(a_x\) from some initial velocity \(v_{xi}\text{.}\) However, suppose that instead of knowing the amount of time it takes for this change in velocity to occur, you know the total distance traveled \(\Delta x = r_{xf} - r_{xi}\text{.}\) Find a general equation for the final velocity \(v_{xf}\text{.}\)
Tip.You have two equations for motion with constant acceleration, and two unknown quantities: \(v_{xf}\) (the thing you are looking for) and \(t\) the amount of time it takes. Solve one equation for \(t\) and plug it into the other equation, then solve that equation for \(v_{xf}\text{!}\)
Answer.
\(v_{xf}^2 = v_{xi}^2 + 2a_x \Delta x\)
This answer is often considered as useful as the other constant acceleration equations, and all three are sometimes named kinematics equations, though the name equations for constant accelerationis more descriptive.
here, the \(x\)-direction
the initial velocity is \(v_i = 0 \mathrm{~m/s}\)